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Qu.......ke Neue Level
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KroGer Software GmbH - Qu_ke.iso
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PRG8.ZIP
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MAKEFILE
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1996-03-03
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#
# Copyright (C) 1996 by Raphael Quinet. All rights reserved.
#
# Permission to use, copy, modify, and distribute this software and
# its documentation for any purpose and without fee is hereby
# granted, provided that the above copyright notice appear in all
# copies and that both that copyright notice and this permission
# notice appear in supporting documentation. If more than a few
# lines of this code are used in a program which displays a copyright
# notice or credit notice, the following acknowledgment must also be
# displayed on the same screen: "This product includes software
# developed by Raphael Quinet for use in the Quake Editing Utilities
# project." THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR
# IMPLIED WARRANTY.
#
# More information about the QEU project can be found on the WWW:
# "http://www.montefiore.ulg.ac.be/~quinet/games/editing.html" or by
# mail: Raphael Quinet, 9 rue des Martyrs, B-4550 Nandrin, Belgium.
#
#
# Define your C compiler here: cc, gcc, bcc or other.
#
CC = gcc
#
# Options for your C compiler.
#
CFLAGS = -O2 -ansi -Wall
#CFLAGS = -g -ansi -Wall -DDEBUG
# File prefixes:
# q_* the core of QEU: file management functions, object structures, etc.
# f_* Filters for various file formats (PACK, WAD, WAD2, ...).
# g_* Graphics stuff.
PROGS = unpak repak unwad2 rewad2 unwad rewad unbsp sprview
PROGS.DOS = unpak.exe repak.exe unwad2.exe rewad2.exe unwad.exe rewad.exe unbsp.exe sprview.exe
SRCS1 = q_misc.c q_files.c f_pack.c unpak.c
OBJS1 = $(SRCS1:.c=.o)
SRCS2 = q_misc.c q_files.c f_pack.c repak.c
OBJS2 = $(SRCS2:.c=.o)
SRCS3 = q_misc.c q_files.c f_wad2.c f_bitmap.c unwad2.c
OBJS3 = $(SRCS3:.c=.o)
SRCS4 = q_misc.c q_files.c f_wad2.c f_bitmap.c rewad2.c
OBJS4 = $(SRCS4:.c=.o)
SRCS5 = q_misc.c q_files.c f_wad.c unwad.c
OBJS5 = $(SRCS5:.c=.o)
SRCS6 = q_misc.c q_files.c f_wad.c rewad.c
OBJS6 = $(SRCS6:.c=.o)
SRCS7 = q_misc.c q_files.c f_bsp.c unbsp.c
OBJS7 = $(SRCS7:.c=.o)
SRCSS = q_misc.c q_files.c f_bitmap.c f_sprite.c sprview.c
OBJSS = $(SRCSS:.c=.o)
LIBS =
all.dos: $(PROGS.DOS)
all: $(PROGS)
# temporary
sprview: $(OBJSS)
$(CC) $(CFLAGS) -o sprview $(OBJSS) $(LIBS)
sprview.exe: sprview
del sprview.exe
strip sprview
coff2exe sprview
unpak: $(OBJS1)
$(CC) $(CFLAGS) -o unpak $(OBJS1) $(LIBS)
unpak.exe: unpak
del unpak.exe
strip unpak
coff2exe unpak
repak: $(OBJS2)
$(CC) $(CFLAGS) -o repak $(OBJS2) $(LIBS)
repak.exe: repak
del repak.exe
strip repak
coff2exe repak
unwad2: $(OBJS3)
$(CC) $(CFLAGS) -o unwad2 $(OBJS3) $(LIBS)
unwad2.exe: unwad2
del unwad2.exe
strip unwad2
coff2exe unwad2
rewad2: $(OBJS4)
$(CC) $(CFLAGS) -o rewad2 $(OBJS4) $(LIBS)
rewad2.exe: rewad2
del rewad2.exe
strip rewad2
coff2exe rewad2
unwad: $(OBJS5)
$(CC) $(CFLAGS) -o unwad $(OBJS5) $(LIBS)
unwad.exe: unwad
del unwad.exe
strip unwad
coff2exe unwad
rewad: $(OBJS6)
$(CC) $(CFLAGS) -o rewad $(OBJS6) $(LIBS)
rewad.exe: rewad
del rewad.exe
strip rewad
coff2exe rewad
unbsp: $(OBJS7)
$(CC) $(CFLAGS) -o unbsp $(OBJS7) $(LIBS)
unbsp.exe: unbsp
del unbsp.exe
strip unbsp
coff2exe unbsp
clean:
$(RM) *.o *~ *.bak
distclean: clean
$(RM) $(PROGS)
clean.dos:
-del *.o
-del *.obj
lint:
$(LINT) $(SRCS1) $(LIBS)
$(LINT) $(SRCS2) $(LIBS)
$(LINT) $(SRCS3) $(LIBS)
$(LINT) $(SRCS4) $(LIBS)
$(LINT) $(SRCS5) $(LIBS)
$(LINT) $(SRCS6) $(LIBS)
$(LINT) $(SRCS7) $(LIBS)
check:
@echo There are some problems left in these files:
@grep \\\/\\\*\! *.[ch]
check.dos:
@echo There are some problems left in these files:
@grep /\\\*! *.h
@grep /\\\*! *.c
depend:
(sed '/^# DO NOT DELETE THIS LINE/q' Makefile && \
for i in $(SRCS1) $(SRCS2) $(SRCS3) $(SRCS4) ;\
do /lib/cpp -D__UNIX__ -M $$i ;\
done | sed 's/:[ ]\.\//: /; /\/usr\/include/d; s/ / /g' \
| sort | uniq
) > Makefile.new
mv Makefile Makefile.bak
mv Makefile.new Makefile
# DO NOT DELETE THIS LINE -- make depend depends on it.